Open simulation laboratory
Systems move in events.
Model queues, factories, elevators, tactics, and decisions. Every showcase here is a self-contained artifact produced by the DES engines and isolated in your browser.
Choose a mode
Observe or intervene.
Simulations expose system behavior over time. Game labs put parameters and decisions in your hands.
Open source map
Follow the machinery.
The public site is presentation-only; engines and service code remain independently testable.
Rust engine
discrete-event-system.rs
The current simulation, optimization, and self-contained artifact engine.
MASH serverdes-web.rs
Axum, Maud, SeaORM, Supabase, and htmx for live DES-backed applications.
MCP serverdes-mcp-server.rs
Read-only and build-only tools for models, CI, telemetry, and readiness.
Astro sitediscrete-event-systems.github.io
The audited, static showcase you are viewing now.